Shop More Submit  Join Login
×




Details

Submitted on
May 14, 2012
Image Size
362 KB
Resolution
1920×1200
Submitted with
Sta.sh
Link
Thumb
Embed

Stats

Views
19,469 (6 today)
Favourites
915 (who?)
Comments
158
Downloads
1,229
×
Charge! by Punakettu Charge! by Punakettu
There was no big idea behind this piece other than I just wanted to make a kick ass picture real quick.

I spent maybe 4 hours in all prepping the scene. The rendering itself took just over 25 hours to complete. Way more than what I expected but that is the price you pay for the nice motion blur effect.

I actually have plans to render a second picture of this scene from a different angle so tune in soon - same mech-time, same mech-channel


***16.5.2012***
Some minor tweaks to motion blurring. Also managed to reduce the render time significantly.

***5.6.2012***
Changed the material on the mech slightly.

***3.7.2012***
New missile effects and some fine tuning on the laser
Add a Comment:
 
:icondanteroseden:
DanteRoseDen Featured By Owner Jun 24, 2014  Student Digital Artist
Wow, awesome Timberwolf!  It was always one of the coolest mechs, in my opinion. Beautiful model and rendering!
Reply
:iconcriticalgeneral:
CriticalGENERAL Featured By Owner Jun 21, 2014  Hobbyist Digital Artist
The TimberWolf AKA "MAD CAT" is still my fav mech of all time. so what if its not as big and powerful as an atlas? its still kicks ass on its own!
Reply
:iconericshuffman:
ericshuffman Featured By Owner Jan 24, 2014
just a thought.... since I *AM* the undisputed best Battletech player in North America (I say that with arrogance and pride... smile) I was always wondering about a lil omission when viewing pics of various Mechs especially in combat..
Hang with me here a sec....
I n Battletech the overriding limiting factor against any mech is it's heat buildup... now to dissipate that excess heat all Mechs have complex heat sinks...
Still with me...?
When firing in salvo's ( such as here) or even in controlled placement shots those weapons should be throwing off that excess heat into those heatsinks...
Almost done...
so when showing combat or weapons fire there should some opaque or "shimmering" or some effect of the heatsinks ( and their placement which has ALWAYS been a mystery to me!) disapating that excess or even "normal" heat buildup..

Just a thought..
Reply
:iconmidway2009:
Midway2009 Featured By Owner Oct 17, 2013  Hobbyist Traditional Artist
My favorite MECH.
Reply
:iconpsymonster1974:
psymonster1974 Featured By Owner Oct 7, 2013
A very dynamic pic, great sense of movement, and in terrain made for mechs to dominate all.
Reply
:iconmaks-23:
MAKS-23 Featured By Owner Jul 25, 2013
I hope you made a small snipet video for this 
Reply
:iconpunakettu:
Punakettu Featured By Owner Sep 10, 2013  Hobbyist Digital Artist
I didn't, but I could still make one if need be.
Reply
:iconquesocito:
Quesocito Featured By Owner Jun 27, 2013  Hobbyist Digital Artist
mega cool!!!
Reply
:icondragula:
dragula Featured By Owner May 18, 2013
Brings back memories! Makes a neat wellpaper, too.
Reply
:iconbalhirath:
Balhirath Featured By Owner Apr 23, 2013
Awesome!!
Reply
Add a Comment: