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July 1, 2010
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:iconpunakettu:
Albatross assault mech of the Free Worlds League being repaired and reloaded. This picture is loosely based on an old Mechwarrior 2 concept sketch I saw.


***Updated 30.9.2010***

Rendered again with better anti-aliasing.
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:iconcommandera9:
Definitely captured the feel of the Mechwarrior atmosphere! I might say something about the open-air idea, but it's a new take on a hangar. I love it!
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:iconfidgetlilmeg12:
~fidgetlilmeg12 Feb 7, 2012  Hobbyist Digital Artist
I used your art for Repair Facility [link]
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:icondeadborderbob:
Its bleeding Albatross flavoured, innit?
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:iconabigtreehugger:
~Abigtreehugger Sep 18, 2011  Professional Traditional Artist
Awsome picture, I remember something similar in mechwarrior 2, love the way you have done the hanger roof.
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:iconseremach:
~Seremach Nov 18, 2010  Student Digital Artist
Shweeet. :o
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:iconto-mos:
~To-mos Nov 16, 2010  Hobbyist Traditional Artist
so whats the rendering time were looking at for this one and whats the engine? Vray?
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:iconpunakettu:
~Punakettu Nov 17, 2010  Hobbyist Digital Artist
Mental ray. Roughly... 5 hours.
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:iconto-mos:
~To-mos Nov 23, 2010  Hobbyist Traditional Artist
what processor you using? I tried a scene not nearly that complex in a space-station and it took 2 days.
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:iconpunakettu:
~Punakettu Nov 23, 2010  Hobbyist Digital Artist
Intel Q9450. Quad core @ 2.66GHz
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